Join to apply for the Lead 3D Designer (Remote) role at A5 Labs Join to apply for the Lead 3D Designer (Remote) role at A5 Labs Get AI-powered advice on this job and more exclusive features. Position Summary A5 design team is seeking an experienced and visionary Lead 3D Designer to head our 3D art team in the creation of high-quality, stylized assets and scenes for real-time applications in iGaming. We innovate and combine popular game mechanics into a new catergory of casino games with a special twist of strategy, when players need to think and influence the game result. This role combines hands-on expertise in modeling, texturing, and Unity implementation with team leadership, workflow ownership, and visual direction influence. Position Summary A5 design team is seeking an experienced and visionary Lead 3D Designer to head our 3D art team in the creation of high-quality, stylized assets and scenes for real-time applications in iGaming. We innovate and combine popular game mechanics into a new catergory of casino games with a special twist of strategy, when players need to think and influence the game result. This role combines hands-on expertise in modeling, texturing, and Unity implementation with team leadership, workflow ownership, and visual direction influence. As a creative leader, you will mentor and guide a team of 3D artists, establish production pipelines, ensure technical consistency, and collaborate closely with other disciplines to deliver beautiful, performant content optimized for mobile and low-spec platforms. Key Responsibilities Leadership & Supervision Lead, mentor, and manage a team of 3D artists (3-5) across asset production, Unity integration, and visual delivery. Review work for quality, adherence to style, and technical accuracy - providing constructive feedback and coaching. Drive daily/weekly task planning and align 3D output with project timelines. Contribute to defining and upholding the project's visual identity alongside the Art Director. 3D Art Production Create and oversee the creation of stylized 3D assets (props, environments, and characters) with clean topology, optimized UVs, and high-quality PBR textures. Utilize Blender, Maya, ZBrush, Substance Painter/Designer, and Photoshop to deliver modular, reusable, and performant assets. Maintain and evolve asset libraries, LOD systems, and atlasing strategies for scalable content development. Unity Integration & Scene AssemblyAssembly Supervise and contribute to the setup of prefabs, materials, lighting hooks, and scene assembly in Unity. Ensure scene organization (naming, hierarchy, scaling) is clean and efficient across projects. Support developers in integrating 3D content seamlessly into gameplay, UI, and interaction logic. Pipeline & Workflow Optimization Define, document, and enforce 3D production workflows to improve efficiency and cross-discipline collaboration. Proactively identify and implement tools, scripts, or plug-ins to streamline asset creation and integration. Work closely with technical artists and engineers on asset validation, compression settings, and build-readiness. Cross-Team Collaboration Partner with animators, VFX artists, game designers, and engineers to align visual output with user experience and gameplay goals. Ensure 3D assets support runtime performance targets, mobile budgets, and game design intent. Participate in design reviews, sprint planning, retrospectives, and art critiques. Requirements Must-Have 5+ years of experience in 3D modeling and texturing for games or interactive applications. 2+ years in a leadership or senior mentorship role on a creative team. Expert proficiency with 3D tools (Blender, Maya, Substance Suite, Photoshop) and Unity 3D. In-depth understanding of real-time rendering, optimization for mobile platforms, and asset performance trade-offs. Experience guiding teams in prefab creation, asset organization, Nice-to-Have Experience collaborating on or directing animation pipelines, including rigging, skinning, blend trees, and Timeline-based systems. Working knowledge of Unity Shader Graph, VFX Graph, and lighting pipelines. Familiarity with Addressables, asset bundling, and runtime asset management. Background in casual, stylized, or casino mobile game production. Scripting knowledge (Python, C#, or similar) for tool development and pipeline automation. Understanding of VFX integration workflows and mobile-friendly effects setup. What we offer: Hardware Allowance: $2,000 upfront to set up your ideal workspace, plus \$1,000 annually thereafter. Paid Time Off: Our unlimited leave policy supports flexibility and well-being. Team members typically take 22–30 days off per year. Learning & Development: $2,000/year to support your professional growth - we cover 50% of eligible learning expenses. Remote Work & Flexible Hours. Relocation to Japan as an option / Business trips to Japan might be required. Seniority level Seniority level Mid-Senior level Employment type Employment type Contract Job function Job function Design Industries IT Services and IT Consulting Referrals increase your chances of interviewing at A5 Labs by 2x Get notified about new 3D Designer jobs in San Jose, CA . We’re unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI. #J-18808-Ljbffr A5 Labs
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